Template:ClothingInfobox/doc

The ClothingInfobox provides information about items that can be worn by the player.

Fields with default icons indicate the priority information useful for a player to know. Other fields can be left blank. =Template= Copy and paste the below to the desired page. Fields that auto-complete have been left out (see below for information).

=Example= Below is an example of how the ClothingInfobox fields might be filled out, with the resulting Infobox to the right.

Note: Some fields auto-complete, but are filled out here for example purposes. See the "Fields" glossary below for specifics. Clothing Name Information

=Fields=

title

 * Leave blank by default. This field automatically draws from the tag, and will show the quest name even if nothing is filled in. Only use if the in-game quest name, capitalization, or grammar differs from the page title for some reason.

image

 * Leave blank by default. Also utilizes the tag. Only fill in if the clothing item's image does not load in the preview or Visual Editor (which probably means it does not follow existing file naming conventions).

caption

 * Optional: Most clothing items do not have captions. Leave blank if you're not sure.

mod

 * Required: The name of the mod the item comes from, linked to that mod's wiki page.

clothing_type

 * Required. The following shortcuts should be used in this field where appropriate. All clothing items fall into one of 7 categories: Hat, Face, Shirt, Pants, Accessory (Backpack), Glider (Wing), and Pet:


 * The icons automatically link to their respective categories on the Clothing page on this wiki.

buy_price

 * Optional. How much the clothing item costs if purchased from a shopkeeper. The number typed in this field will automatically be preceded by a icon.

sell_price

 * Required. How much the item will sell through the player's shop. If it has no price, use "N/A".

stacks_up_to

 * Leave blank by default. Already pre-set to "1", since all currently-available clothing items have the same stack limit. Only override if the item in question can stack higher than 1.

seasonal

 * Optional: If the clothing item is only available to purchase during a certain season, note that here. Please use Spring/Summer/Fall/Winter, not Yes/No.

obtaining

 * Optional: Where or how the item can be purchased, crafted, won, or earned. Examples:


 * Shop Name
 * Workstation Name
 * NPC name
 * Mod NPC name
 * Quest reward

requirements

 * Required if applicable: If the item only becomes available after completing certain actions, quests, or other criteria from your mod, note that here. Examples:


 * Mod Dependency Name
 * Complete "Quest Name"
 * Played until Season #, Year #
 * If the item is only available after the purchase of a town upgrade such as the Costume Shop, include that in "obtaining" instead.

crafting

 * Optional: If the clothing has a crafting recipe, include that here.
 * If the recipe uses non-modded items, please link them to those pages on the main wiki. To do that, use the following format:  Phrase to link  Use "%20" instead of spaces or underscores in the URL.